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Career Resources
Careers in Gaming by Laura Roberts
Careers in video gaming are some of the most creative and challenging technical careers in the United States today. Comments from people in the industry, current statistics and forecasts, and realistic descriptions provide a useful look at video gaming jobs ranging from animators to programmers to game developers.
Call Number: eBook
Publication Date: 2017
Careers in Online Gaming by Leanne Currie-McGhee
The video game industry is booming and career options are growing. Game designers, audio engineers, and game testers are just a few of the jobs profiled in Careers in Online Gaming. What the jobs entail, what they pay, and future prospects are discussed along with insights from industry insiders.
Call Number: eBook
Publication Date: 2019
Video Game Designer by Stephanie Watson
The popularity of video games has exploded in recent years, and new technologies like virtual reality have transformed gaming into a multi-billion dollar industry, creating numerous career opportunities. This book provides and overview the video game designer career path, including the salaries, job prospects, and viewpoints of industry leaders.
Call Number: eBook
Publication Date: 2017
Academic Resources
Games and Rules by Beat Suter, (Editor); Mela Kocher (Editor); René Bauer (Editor)
Why do we play games and why do we play them on computers? The contributors of Games and Rules take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a "Magic Circle," whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by authors with backgrounds in game design and game studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world.
Call Number: eBook
Publication Date: 2019
Game Production Studies by Olli Sotamaa (Editor), Jan Švelch (Editor)
Video games have entered the cultural mainstream and in terms of economic profits they now rival established entertainment industries such as film or television. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. Yet, scholars have largely overlooked video game production cultures in favor of studying games themselves and player audiences.
Call Number: eBook
Publication Date: 2021
Game Sound Technology and Player Interaction by Mark Grimshaw
The sounds that a player hears while immersed in a game can have dramatic effects on that person, opening up a considerable, far-reaching field of research. Game Sound Technology and Player Interaction: Concepts and Developments researches both how game sound affects a player psychologically, emotionally, and physiologically, and how this relationship itself impacts the design of computer game sound and the development of technology. This compilation also applies beyond the realm of video games to other types of immersive sound, such as soundscape design, gambling machines, emotive and fantastical sound to name a few. The application for this research is wide-ranging, interdisciplinary, and of primary importance for academics and practitioners searching for the right sounds.
Call Number: eBook
Publication Date: 2010